You have five days to leave the house! Run, hide, search for keys!Ī day in the game is not a specific period of time, but a period from waking up to hitting a character with a club. You should hide under the bed and wait until she leaves. But as soon as the player sticks out from behind the door, Granny notices him and rushes into the room. One blow brings death and the end of the day. That is, if Granny doesn’t get to you first. Now you need to find the keys and get out into the wild. Carefully approaching the door (slowly, as the floorboards creak), you can see the stairs leading down and the locks on the front door. A table with a vase, a chest of drawers and a door to the corridor. But the next moment, everything goes blank and the player wakes up in a room, the strange feeling of the emptiness of the house intensifies a little. The game starts with you getting lost in the woods and knocking at the doors of a lonely hut.
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